SFS 275 : Capstone: Tactics & Strategies
Capstone: Tactics Strategies
Standard letter grades
Contact hours total
Prerequisites with concurrency
Provides a capstone experience to the Structural Fire AAS program with an in-depth analysis of the principles of fire control through the utilization of personnel, equipment, and extinguishing agents on the fire ground. Taken in the final term prior to program completion.
1.Discuss fire behavior as it relates to strategies and tactics
2.Explain the main components of pre-fire planning and identify steps needed for pre-fire plan review.
3.Identify the basics of building construction and how they interrelate to pre-fire planning and strategy and tactics.
4.Describe the steps taken during size-up.
5.Examine the significance of fire ground communications
6.Identify the roles of National Incident Management System (NIMS) and Incident Management System (ICS) as it relates to strategy and tactics.
7.Demonstrate the various roles and responsibilities in ICS/NIMS.
8.Given different scenarios and simulations, the student will set up an ICS, call for appropriate resources and bring the scenario to a mitigated or controlled conclusion.
Class Introductions, Expectations
History of ST’s
Incident management systems
Emergency Incidents Lab: Introduction to simulations, rules expectations
Coordination and Control, Basic building Const., Fire Dynamics
Pre-incident planning, extinguishing agents
Built in Fire Protection
ICS Scenarios and IAP
Basic operational simulations
One and two family dwellings
Life Safety Simulations
Multiple family dwelling, Commercial Buildings
Offensive Operation Simulations
Places of assembly, High-rise/Mid-rise, Vehicle fires
Defensive Operations Simulations
Wildland fires, Special fires
Offensive Defensive Operational Simulations
After the Incident
Putting it all together – complete from tone out to salvage simulations
Final Simulation and Capstone Evaluation
Grades will be determined by: quizzes, exams, group assignments and simulation evaluations (all simulations will take place on sand tables and table-top cities with role players simulating actual calls and will also use digital software to recreate actual incidents).