Capstone: Tactics Strategies
Standard letter grades
Contact hours total
FIRE 101, FIRE 102, FIRE 110, FIRE 112, FIRE 114, FIRE 120, FIRE 123, FIRE 175 and FIRE 205.
Prerequisites with concurrency
Provides a capstone experience to the Fire Science AAS program. Includes an in-depth analysis of the principles of fire control using personnel, equipment, and extinguishing agents on the fire ground. Taken in the final term prior to program completion. This course is a FESHE non-core requirement and is equivalent to NFA C0279.
The following learning outcomes are those of the National Fire Academcy (NFA).
1. Discuss fire behavior as it relates to strategies and tactics.
2. Identify the basics of building construction and how they interrelate to pre-fire planning, strategy, and tactics.
3. Given an incident, provide a size-up, create a strategy, and implement appropriate tactics.
4. Use a working knowledge and execution of ICS/NIMS (Incident Command System/National Incident Management System) for given incidents.
• Class Introductions, Expectations
• History of ST’s
• FF safety
• Incident management systems
• Emergency Incidents Lab: Introduction to simulations, rules expectations
• Coordination and Control, Basic building Const., Fire Dynamics
• Size-up Simulations
• Pre-incident planning, extinguishing agents
• Built in Fire Protection
• ICS Scenarios and IAP
• Company Operations
• Basic operational simulations
• One and two family dwellings
• Life Safety Simulations
• Multiple family dwelling, Commercial Buildings
• Offensive Operation Simulations
• Places of assembly, High-rise/Mid-rise, Vehicle fires
• Defensive Operations Simulations
• Wildland fires, Special fires
• Offensive Defensive Operational Simulations
• After the Incident
• Putting it all together – complete from tone out to salvage simulations
• Final Simulation and Capstone Evaluation
Electronic Course pack is provided to the students.
Grades will be determined by: quizzes, exams, group assignments and simulation evaluations (all simulations will take place on sand tables and table-top cities with role players simulating actual calls and will also use digital software to recreate actual incidents).